Knight’s & Magic Episode 6: Can’t Make an Omelette Without Breaking an Egg

Review Episode 6:

Is it wrong that I got just a little bit of satisfaction from watching one of Ernesti’s experimental machines self-destruct? Though the reaction of the others was a little over the top. Ernesti is pushing technology in the world further than it has gone before and he’s doing it very quickly. Of course there are going to be a few mishaps along the way. Admittedly, he probably shouldn’t be the test pilot given everything will just stop if he actually manages to blow himself up.

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The set up this week is basically he’s now been given ten months and the resources needed to design a new machine to take on the lab that is meant to be in charge of machine design in a match (though given how slow their progress is in technological growth one has to wonder what they do most of the time). That means we have a fair amount of time montaging over the steps in design with occasional dialogue and jokes to break it up and string the scenes together. As as stand alone, it isn’t great, but it takes us where we need to be at the end which is the confrontation.

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You have to admit, Ernesti is really pushing his friends to think outside the box. While I don’t always approve of his attitude and I’m finding the ease with which he succeeds at most things a little obnoxious, I’m kind of curious as to just how far he’ll take innovation in this world and what we’ll end up with at the end.


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Friday’s Feature: Characters Seeking Who They Are

While I have said that I’m not loving the Summer 2017 line up all that much, I’ve been surprised by a number of shows that at first seemed like they wouldn’t really appeal but have then managed to bring me around. One of the common features of these shows is their focus on the theme of identity and characters who seem to either be in search of who they are supposed to be or trying to reconnect with something. On its own, characters doing some soul searching won’t sell a show, but when done in a way that resonates with its audience or in a way that feels real, can make even a reasonably average story suddenly come to life.

With so many anime featuring young and adolescent characters, it is not really all that surprising that many characters are seeking out who they are or who are trying to be something they aren’t. It’s a fairly standard theme of adolescent literature. However, regardless of the age of the characters, or the age of the audience, this idea of figuring out who and what you are is something that people connect with because everyone has at some point wondered if they are who they are actually supposed to be or even if there is someone that they should be.

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Knight’s & Magic takes a very wish fulfillment view of this topic and it isn’t one that is particularly new or surprising. Take an otaku (who actually was doing okay in his normal life) and drop him into a fantasy world where his fascination with robots and skills as a programmer are pretty much allowing him to rise quickly to a position of renown. The key to this kind of story working is that many people have gone through this experience of feeling like they were born in the wrong time or place, that if given a different setting their skills would be valued so much more and they would be appreciated better. It might seem self-indulgent but Knight’s & Magic does have a few things going for it that sets it a little apart from other similar titles.

Firstly, Ernesti’s skills are limited to programming and while he can apply that to the system of magic in the world (making him pretty powerful), he isn’t a super genius at everything and he is highly reliant on the skills of the team of mechanics and the like he is working with to get his ideas of the ground. Regardless of his genius, without these guys, none of Ernesti’s visions would ever have seen the light of day.

Secondly, it isn’t entirely clear whether Ernesti has full memories of his former life or not. Certainly he’s carried quite a bit of knowledge over and some terminology, but otherwise he seems very much a young boy in the fantasy world rather than the adult he was in the real world (which almost makes you wonder why bother saying he was reincarnated in the first place when he could just be a plucky genius). Of course, there’s always room for the story to go back and address this point later so maybe there’s more to this reincarnation thing than initially meets the eye.

Thirdly, while Ernesti is fascinated with creating a robot, his vision doesn’t really extend beyond that. He doesn’t actually seem to have any ambition or drive or understanding or care for the politics and the like of the world he is in. Normally in this kind of story there would already be some great injustice that the plucky hero would be able to judge evil and start raising forces against, but in this story it really just seems like Ernesti is happily oblivious to anything outside of his immediate goals. Maybe this will change as he is forced into increasingly complex situations and Ernesti will be forced to deal with the fall out of his choices, but for the early part of this series it seems Ernesti has zero interest in politics, rules, norms, or anything else that does not lead to him building a giant robot he can pilot.

Still, the entire thing begs the question of what would happen if you were really transported to a fantasy world and would your skills actually amount to anything of value.

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Outside of the fantasy realm, we actually have a darker story set in an alternate history with Princess Principal. Given the duplicitous nature of all of the characters, they are spies afterall, it is no wonder that the theme of identity comes up time and time again. However, it is Ange’s character that has particularly caught my attention, and clearly I’m not alone on that one.

The very first episode “Wired Liar” makes it clear that Ange is not the kind of person that can be trusted. She appears extremely stoic on the outside, hardened as a spy and the life she’s lived, but we later learn of her deep friendship for the Princess. Outside of this, she keeps others at arm’s length by giving them ridiculous answers to simple questions or avoiding their questions altogether. And then in episode 4, as the group struggled with the question of what to name themselves, Ange outright told the Princess she hated who she used to be. So what does that mean for her friendship with the Princess that is rooted very firmly in that past that Ange apparently hates?

Unlike Knight’s & Magic, this isn’t a story about wish fulfillment. It so far has been a story very much walking inside the grey zones we all see where we can’t really define right or wrong. The characters are also grey. Not in the way the Princess is described as grey because her loyalty can’t be trusted, but grey because the true history of all of these characters is obscured. I don’t think Ange’s motive of saving the Princess is a lie (although that would be quite the twist), but nor do I believe that Ange truly believes she can save the Princess. There’s something very sad about Ange and how she has so far been portrayed and I find it fascinating and desperately want to know more about her, but much like her comrades she keeps the audience at arm’s length.

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The last anime I want to look at from the Summer 2017 line up is Gamers. This show has been surprisingly entertaining, and surprisingly good. For a silly comedy that is rapidly becoming a high school rom-com there’s still enough going on in the story that I can’t help but enjoy it. Mostly this is because all of the five main characters who feature in the opening have so far been struggling with finding who they are (and searching for that answer in relation to why they game).

Admittedly, the girls’ stories and actions have all been so far driven by their relationship (or desired relationship) with the males of the story and it would be nice to see them have motivation beyond romantic, yet the stories have been pretty interesting. Aguri and Uehara’s story is particularly interesting. Uehara having transformed himself from perceived geek in middle school to someone who would be socially accepted, even picking up Aguri as a girlfriend even if he wasn’t that in to her. Aguri had also undergone a transformation as she wanted to be someone Uehara liked. However, she knew him back before his own transformation and liked him regardless. All of that might seem pretty shallow until the characters themselves are forced to face the consequences of creating and living a lie or trying to creat an ‘ideal’ high school life.

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But it was episode four with Tendou, the catalyst for the whole story, narrating her daily life that really tipped this one. Tendou’s narration paints a vivid picture but what the audience is seeing is a girl who is obsessed with creating a particular image of who she thinks she is. Then we see her life and her narration after she’s been turned down by the protagonist (not for dating, just for joining the game club) and we realise that Tendou is really unaware that she has created an artificial view of herself. Tendou’s world begins to crumble as she can’t make sense of Amano’s views within the confines of her artificial reality. Whether she comes out the other side of this a better person, or at least a more real person, is another story and one that we don’t yet have an answer to, but the fact that this show is willing to ask the hard questions about who these characters actually are and why they became that way is kind of refreshing.

And while a single character, or even a pair of characters, may get this treatment, to see the entire cast thrust under the microscope as they start out as archetypes, are then fleshed out archetypes, and then have their own perception of who they are challenged, is an interesting and so far entertaining experience. The narrative itself isn’t amazing, but there’s certainly enough in the characterisation to make it interesting.

As none of these shows are finished, it is impossible to know where these characters will end up. That said, there are a lot of interesting characters with interesting possibilities facing them this season. While the shows so far have been a bit hit and miss for me, I know that I’ll remember many of these characters well after this season ends regardless of how their character arcs end.


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Knight’s & Magic Episodes 4 + 5: Just Follow Your Passion

Review Episode 4:

Apparently overwhelming enthusiasm and passion are all you need to get through life. Forget protocol or any political maneuvering. Just earnestly stare at people with glowing bug eyes while gushing over your dreams and everything works out.

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That isn’t to say that this is necessarily a problem for the show given its more or less done this since episode 1. It just kind of makes me wish Ernesti would face a challenge that his enthusiasm couldn’t handle or at least something to shake him up for a few moments if for no other reason than I’d like to see some genuine concern on his face.

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The one criticism I will bring to the party was the fight this week against the worms. It was very bright but it was kind of ugly to look at on the screen and hard at times to even see what was going on (and not in the good things are moving fast and furious kind of way). It was just a mess really.

All and all, this show continues in the tone it started so I’m guessing those who have made it past episode three are going to continue with it, and for those who dropped it, there’s nothing here that would make you change your mind.

Review Episode 5:

Oh look, they kind of lost a fight (though I guess technically Ernesti was never in the fight and he still managed to get a promotion out of it). I wonder what she’s going to do now that she’s stolen a machine that isn’t yet practical for combat given its high mana needs and I somehow doubt anyone in her kingdom is able to fix that issue give they were stealing technology in the first place, so are they just going to come back and kidnap Erensti to get him to fix it? Though seeing him get kidnapped could be kind of fun.

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Meanwhile, the narrator has gone from being kind of amusing to just eye-roll worthy. Stating the obvious can occasionally be entertaining but when it seems to be the narrator’s sole purpose it starts to wear thin. I haven’t yet seen anything that the narrator has actually needed to say that we wouldn’t have just worked out without them, and seriously a lot of their statements just make me wonder if the writers are worried their audience went to sleep and missed something.

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My vote for most sensible character in this show however goes to the mechanic.

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If this guy got more scenes, I’d probably appreciate this more. I’m not dropping this show but if you asked me for a recommendation this season, I’d probably tell you this one is easily missable.


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Knight’s & Magic Episodes 2 + 3: Well, He’s Remarkably Self-Assured

Review Episode 2:

I’ll start out by saying I enjoyed episode 2 but that title with the unnecessary apostrophe is really starting to bug. Much like the excessive number of exclamation marks in some titles.

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So, let’s actually review the episode and to be honest this was pretty fun. Okay, it is an extended fighting sequence but it is kind of fun to watch. There’s a sense of actual danger with knights being crushed left and right or just plain immolated, and even the student knights are not safe from sudden and inglorious death. Plus, its visually quite striking given the mix of mecha and fantasy going on here.

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Still, Ernesti as a character is not doing much for me. I get he’s been reincarnated in another world but his basic sense of self-preservation seems broken and he is way too cocky that he can just do whatever even though he clearly hasn’t tried it before. But other than that I really enjoyed this second episode and I’m curious as to what will happen next.

Review Episode 3:

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So Ernesti’s victory gets him an audience with the king and being Ernesti he asks for knowledge. Which the king agrees to give him if Ernesti can impress him by building a frame he approves of and then we begin an episode of discussions about design improvements and test piloting. It’s all kind of got a fun and relaxed kind of feel to it but I’m wondering how long the other characters are going to react with awe to everything Ernesti says.

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Anyway, new design and test successful though still a bit of work to do. I’m kind of hoping that isn’t an indication that the next episode is more of the same for while this was fun I kind of want to see the story progress beyond work-shopping robots.


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Knight’s & Magic Episode 1: Exposition Much

Overview:

A genius programmer and hardcore robot otaku is reborn into a world of knights and magic, where huge robots called Silhouette Knights roar across the land! Now reborn as Ernesti Echevalier, he uses his vast knowledge of machines and programming talents to begin to make his ultimate robot. But his actions have unexpected results…?!

– From Crunchyroll.

Review:

This one may become a generic piece of fluff that doesn’t amount to much, or it might end up being great fun. It is really hard to tell from the first episode given we’re meeting our main character in our world, seeing him die, and then following him over nearly three years as he decides he wants to be Knight (mostly because he wants to continue pursuing his hobby of robots even after being reborn). There’s a lot of exposition and voice over as well as a lot of blatant plot dropping conversations. The kind that just feel incredibly unnatural but they are telling us something that will probably be significant later on.

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Basically, this one is a wait and see. There’s some interesting things that might happen with either the Knight’s or the magic and while the characters have started out pretty stock standard they all have potential. Still, there’s nothing really remarkable about this first episode so I’ll give it another couple of episodes to get going before I decide.

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Karandi James.

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