Knight’s & Magic Episode 13: Some People Are Just Sore Losers


Well, this ended pretty much the way everyone predicted and managed to be pretty pointless right to the end. Ernesti fights the drake and shows off a few new tricks (though I’m not certain splattering it with oil and setting it on fire counts as a new trick).


We then get the engineer from the otherside (name has totally escaped me at this point) and Ernesti having an argument which may have only been occurring in their heads or may have been broadcast, I don’t know as it was unclear, about the aesthetics of robot design. Because that’s super important in a life or death battle.


All of this is interspersed with the side characters storming the fortress below and one final fight with the sword mecha which ends as expected before the captain of the drake decides to ram the Princess. This is where my mild irritation with the generally stupid writing decisions in this show blew up into full of rage as the Princess stubbornly insisted she wouldn’t move because she believed that she would be protected. Lady, there’s a giant robot dragon falling out of the sky about to land on you. Would it kill you to take three steps to the right? No, instead Kid has to have a moment to jump from one airship to the drake to fight the captain and then jump out of his mecha and into Ernesti’s hand because I guess Kid hadn’t done anything useful in a few episodes because wasn’t his mecha powering the airship? Oh yeah, his mecha was powering the airship. His and Ady. So why is it still flying given he’s just abandoned ship? So frustrating.


Anyway the war wraps up, we get some more Kid and Princess stuff before they all head home. But this is my favourite part of the episode. The Smiths that actually build the machines that have made everything possible finally get official recognition for their effort. Then Ernesti begins plotting his next steps and we end the show. Of course nothing is resolved because opposing designer guy survived and is looking for a new hire, the King or whatever of the country that started the war hasn’t been defeated, the sword guy is still alive and heading home, and there’s new tech coming out everywhere changing political and economic landscapes, but sure, let’s just end the story here. Why not at this point?

I’m kind of looking forward to a full series review of this show. I think it is going to be fun to write.

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Karandi James.



Knight’s & Magic Episode 12: Are We Sure Ernesti Isn’t a Villain?


I had a lot of time for thinking while watching this episode, mostly because other than super dramatic music and various bits of magic zipping across the screen not a lot was going on in the first half. The fights may look visually impressive for the first two or so passes, but as Ernesti circles the ‘Drake’ and we get the same animation of its lightning defense etc, it all just starts looking a bit samey and I kind of tuned out what was going on until Ernesti hit the ground. Points for the ‘villains’ for finally knocking him out of the sky.


What I started thinking about was Ernesti’s character and how he pretty much exhibits every characteristic you would expect of a B Grade villain. He chuckles gleefully when he destroys his enemy or creates a new machine designed to kill. He has no qualms about stealing his comrades machines if it is convenient to him. He has no loyalty to the actual rulers of his country and really would sell his loyalty to whoever would give him the access he wants to innovate with his robots, and don’t threaten the future of that robot design or he’ll take it very personally.


That made it much harder for me to actually care about the villains and their actions given I don’t know enough about them to care personally, and their actual fighting style has been practical and not as underhanded as Ernesti’s.

Anyway, there’s one more episode of this and it is another show I’ll be glad to see off my watch list. The narrator of this show is getting my vote for most annoying character of the season.

Thanks for reading.

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Karandi James.


Knight’s & Magic Episode 11: It’s a Bird, It’s a Plane, No… It’s a Giant Mechanical Dragon?


This show was definitely written by a bunch of people sitting around saying “You know what would be cool…”

“Yeah, giant robots that fight with magic.”


“Wait, what if they had like four magic wands?”

“Too cool!”

“And then what if some of them looked like horses?”

“That’s fantastic!”

“And we’ll paint some red. Everyone loves red!”


And then the conversation starts to devolve and eventually we get to…

“And then the enemy just builds a freakin’ dragon and it burns the whole city down!”

Stunned silence for a moment.

“Woah! That is amazing! Write it! Write it!”

So yeah, that’s how I imagine the planning meeting for this story going and to be honest watching this show is rather like being a fly on the wall for one of those conversations. The participants look like they are having fun, but it isn’t fun.


We had one antagonist in the prince who was dispatched almost without a second thought but that kind of left room for the designer guy from the supposed bad guys to become an antagonist. Only we know absolutely nothing about him other than he is on a serious ego trip, which more or less puts him on par with our apparent hero, Ernesti, that we know nothing about other than he is good at everything because he was a programmer in a previous life.


And all this leaves me asking what the point of all of this is for the audience? Maybe the writers are having fun. Maybe Ernesti is having fun somewhere. But for the audience we are continuing to watch a series of events strung together only through narration about characters we know literally nothing about and have little reason to care.

Maybe I could just shrug and agree that a flying mechanical dragon is cool. Okay, it is cool. I love dragons. This one burnt a whole city in one breath and looks pretty awesome. Only, I know how this will go already. Even if I choose to buy into the cool factor this week, next week or the week after, Ernesti will tilt his head, come up with some weird idea and laugh as he rushed into battle and that dragon is going to end up either a flaming mess of scrap parts or Ernesti is going to take control of it. Either way, I’m pretty sure I am not going to be satisfied with how it goes.

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Karandi James.


Knight’s & Magic Episode 10: Who Needs Characterisation and Motivation When We Have Narration?


Once again this show has a general lack of respect for narrative as we gloss over huge problems of resourcing the build of new (or upgrades to) existing robots, cram in a Princess rescue, a cheer up the Princess date episode, and the thief from earlier comes back with the potential to actually be a character but then gets cut down in about two seconds. Because, hey, why actually make any one of these things a focus or give it the time it needs to be interesting when we can gloss over events and trample on our characters and just have the narrator fill in the blanks with a few lines of inane dialogue.


It is kind of a shame because Kid finally got to do something other than be Ernesti’s hanger on number two and they still just kind of glossed over that fact. Given he so far hadn’t done a single actual narratively noteworthy thing and his existence was fairly pointless other than rounding out the screen when Ernesti and Ady were there, is seems kind of mean to give him a moment and then just glide right past it.


Not to mention we finally met someone kind of smart on the other side and the narrator tells us he’s important and his meeting with Ernesti (kind of) in this episode is important, but you wouldn’t know that from watching the show given he’s there and gone.

This show is making a good run for most flawed show I’ve watched to the end this year and that’s in a year when I watched Hand Shakers.

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Karandi James.


Summer 2017 Week 9

A slightly less intense week which was definitely needed. Thanks to everyone who has sent me good wishes or positive thoughts via twitter, things really have been a bit full on in the real world at the moment but there’s light at the end of the tunnel in that I know in about a month’s time I will be through most of the stuff I’m currently dealing with from a work point of view and things should resume some sort of normality. Just have to get through the next month or so.

As always, I’d love to know your thoughts on the shows of the season so please leave me a comment below.


Must Watch

My Hero Academia (Episode 33)

No episode last week.

Princess Principal (Episode 8)

Episode 8 feels better than it actually is. I really enjoyed watching it and felt the characters really carried the episode, and then I thought back and realised that in terms of the story, pretty much nothing happens in episode 8. It is filling in backstory (probably fairly crucial backstory), it is helping us understand the characters better, but it isn’t being a good story on its own which given this series has been pretty episodic is a little bit of a problem. Still, this show has been my surprise love for the season, so still having a lot of fun with it.


Usually Entertaining

Sagrada Reset (Episode 22)

This continues to build on all of those bread crumbs that were so irritatingly scattered around in the first half to deliver something that could potentially be a great ending (there’s a lot of ‘could’ and ‘potential’ in there though and I won’t count my chickens before they are hatched). Really keeping my fingers crossed that Kei’s plan delivers the ending this build up deserves.

Gamers (Episode 7)

Right, I’m still not going to argue this show is amazing and it is never going into the Must Watch category, but I’ve decided that I would love to own this show on DVD and be able to binge episodes at will.  I’m really just having fun watching these incredibly awkward characters fumble their way through first love with enough gaming references thrown in to give it a little more appeal than the usual rom-com. Still, from a narrative point of view it is all over the place and the characters are all incredibly over the top so it isn’t going to appeal to everyone.


Okay, I Guess

In Another World With My Smartphone (Episode 8)

Still amused by this and still seeing very little point to anything going on. I guess not everything has to be deep and meaningful but I find it odd that this hasn’t managed to annoy me yet with how little purpose most events in the show seem to have. One minor gripe is that Touya didn’t make anyone slip this week but he did shoot two pickpockets with rubber bullets so that was probably much the same really.

18if (Episode 8)

Episode 8 of this is truly beautiful to look at. Okay, the story is every bit as dream like as previous ones, but it feels like we’re getting a little bit closer to something. Overall, this series remains confusing when thinking about the whole narrative, but individual episodes continue to be interesting in their own way.

Fastest Finger First (Episode 8)

This one is definitely consistent. It delivers low key entertainment week after week never getting any better but not doing anything to derail the basic premise or tone of the show. That makes it fairly fun to watch as you know more or less what you are going to get each week but also pretty unremarkable at the end of the day.

Hell Girl: Fourth Twilight (Episode 7)

Well, we’re pretty much back to formula this week. That isn’t actually a bad thing because the formula works pretty well. It just isn’t as interesting as what the last two week’s delivered so there’s a minor disappointment there. Still, I did enjoy seeing the guy get taken to hell this week. It just felt very satsifying.

Clean Freak Aoyama Kun (Episode 9)

This is starting to take a downward turn, or maybe I’m just over it. Basically, same old jokes, same old characters, and maybe I’m ready to let this go. It was never particularly good and its biggest strength was it wasn’t terrible and occasionally even managed to be kind of funny.

Knight’s & Magic (Episode 9)

Look at that, last week I complained there was nothing for the characters to fight against and this week drops us head first into a war we know nothing about and have no reason to care about but the narrator will work hard to make you feel there is some sense of urgency here. This show makes me roll my eyes way too often.

Elegant Yokai Apartment Life (Episode 9)

There’s some set up this week for something that may turn out to be some sort of plot point of interest but really this continues to be plagued by poor writing, poor pacing, and a really boring protagonist. It isn’t actually bad, but it never quite becomes good either.


They Made This

Vatican Miracle Examiner (Episode 8)

This was a surprisingly good conclusion to the mystery. They didn’t wrap everything up and there’s still loose ends, but the answers we got were actually kind of satisfying. That’s a step forward for this show and if it keeps going I may need to move it back to being ‘Okay’.

Katsugeki Touken Ranbu (Episode 9)

Another mission, another fight, zero explanations. Looks and sounds pretty still but I’m really checking out while watching now because they’ve given me nothing to care about.

Chronos Ruler (Episode 8)

There was an attempt this week to humanize Victo’s character (and sort out his name with the subs switching to Victor). It was an attempt and probably the best effort at making him feel like a person rather than a character template, but it is just a little bit late after 7 episodes of him being pretty much a painful brat.


Tried and Dropped

Restaurant to Another World (Episode 1)

Centaur’s Life (Episode 1)

Convenience Store Boyfriends (Episode 1)

Saiyuki Reload Blast (Episode 1)

Battle Girl High School (Episode 1)

Hina Logic (Episode 1)

Tsuredure Children (Episode 1)

Fox Spirit Matchmaker (Episode 1)

Aho Girl (Episode 1)

The Irresponsible Galaxy Tylor (Episode 1)

Does anyone have a favourite villain this season? I’m really struggling to think of anyone who fits the title (other than Stain from My Hero Academia of course).

Thanks for reading.

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Karandi James.


Knight’s & Magic Episode 9: Oh Look, We Finally Found a Villain


After nine episodes this show has finally decided to bring a villain into the mix, but I have to wonder how we’re supposed to care about the sudden political situation of neighbouring kingdoms when previously we only saw the one small group who stole Ernesti’s prototype and then vanished without further thought or discussion. I mean, great, we’re finally doing something with that previously dropped plot line, but after 8 episodes of having no antagonist we suddenly have an entire nation wiping out other kingdoms in moments. It’s kind of a sharp contrast and the narrator is working overtime to explain where we are and who the people are and what they are doing and that just isn’t good storytelling.


They are also doing that thing where the main bad guy isn’t really in the picture and we’re left with some psycho guy that of course we’re supposed to hate but clearly he isn’t the brains of the operation anyway. However, in a show that apparently only has 13 episodes and we’re already at episode 9, we don’t actually have time to defeat psycho boy and then take down the actual villain, unless of course they are just going to narrate us over that too, or we’re going to end with psycho boy being killed by the ongoing threat, ongoing.


I don’t particularly think either scenario will be very satisfying to watch at this point.

Thanks for reading.

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Karandi James.


Knight’s & Magic Episodes 7 + 8: More Like a Development Timeline Than A Story

Review Episode 7:

Let me preface my review of this episode by pointing out that there is something infections about Ernesti’s raw enthusiasm. Not just within the show as other characters are drawn into his desire to create and build, but the audience also become a part of wanting to see what will happen and what could happen with these machines.  Early in the episode there’s a moment where he is piloting and this broad grin just bursts out across his face and you can’t help but smile with him for the sheer thrill of seeing that robot in action.


However, that’s really the only thing carrying the show at this point and it is certainly the only thing carrying this episode. You feel good about the success and how amazing it is and you might walking away feeling that this was a good episode. And a lot of stuff happens. The fight between the lab and the kids, further developments over months, the king stepping down, Ernesti designing new units for the former king and the current heir, and just reading that list makes you realise that none of these events get the time and attention they probably deserved.


The narrator pushes us through time by telling us months or whatever have passed and we see brief snippets of characterisation. The kids have graduated middle school, somehow, even they don’t know how given they point out they barely attended class, yet this means nothing to the audience because we only ever saw Ernesti really once at school and since then he’s just been playing in the workshop, which makes you wonder why even include the school?

Basically, I enjoyed this, but it wasn’t a good episode in an anime that increasingly reveals it isn’t a very good story. It gets the right ‘feel’ but when you step back from it you realise this is really quite shallow and is barely giving lip-service to narrative at this point.

Review Episode 8:


Yep, this isn’t a very good story.

They are so absolutely determined to never let Ernesti actually face an obstacle. Start of this episode there’s a horde of beasts heading toward the location where the reactors are made. Seasoned veterans are getting swarmed and can’t hold them back. No problem. Ernesti and his friends will swoop in and save the day without effort, without a plan, without any issues at all.


Ernesti is told he can’t learn the secret of the reactor because he doesn’t have the time and then the narrator tells us three months later he learned all their secrets. Really? All their secrets? In three months? I’m calling bull on that and this whole story right now. That’s where my credibility limit has been crossed even in an anime about a reincarnated programmer building giant robots powered by magic. Yep, that’s the line.

Besides that, this show continues to be plagued by pacing issues, rushing through significant moments, lack of any kind of overall villain, and basically is just not very good. Wish fulfillment escapism aside, there’s little else worth watching this show for.

Thanks for reading.

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Karandi James.


Knight’s & Magic Episode 6: Can’t Make an Omelette Without Breaking an Egg

Review Episode 6:

Is it wrong that I got just a little bit of satisfaction from watching one of Ernesti’s experimental machines self-destruct? Though the reaction of the others was a little over the top. Ernesti is pushing technology in the world further than it has gone before and he’s doing it very quickly. Of course there are going to be a few mishaps along the way. Admittedly, he probably shouldn’t be the test pilot given everything will just stop if he actually manages to blow himself up.


The set up this week is basically he’s now been given ten months and the resources needed to design a new machine to take on the lab that is meant to be in charge of machine design in a match (though given how slow their progress is in technological growth one has to wonder what they do most of the time). That means we have a fair amount of time montaging over the steps in design with occasional dialogue and jokes to break it up and string the scenes together. As as stand alone, it isn’t great, but it takes us where we need to be at the end which is the confrontation.


You have to admit, Ernesti is really pushing his friends to think outside the box. While I don’t always approve of his attitude and I’m finding the ease with which he succeeds at most things a little obnoxious, I’m kind of curious as to just how far he’ll take innovation in this world and what we’ll end up with at the end.

Thanks for reading.

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Karandi James.


Friday’s Feature: Characters Seeking Who They Are

While I have said that I’m not loving the Summer 2017 line up all that much, I’ve been surprised by a number of shows that at first seemed like they wouldn’t really appeal but have then managed to bring me around. One of the common features of these shows is their focus on the theme of identity and characters who seem to either be in search of who they are supposed to be or trying to reconnect with something. On its own, characters doing some soul searching won’t sell a show, but when done in a way that resonates with its audience or in a way that feels real, can make even a reasonably average story suddenly come to life.

With so many anime featuring young and adolescent characters, it is not really all that surprising that many characters are seeking out who they are or who are trying to be something they aren’t. It’s a fairly standard theme of adolescent literature. However, regardless of the age of the characters, or the age of the audience, this idea of figuring out who and what you are is something that people connect with because everyone has at some point wondered if they are who they are actually supposed to be or even if there is someone that they should be.


Knight’s & Magic takes a very wish fulfillment view of this topic and it isn’t one that is particularly new or surprising. Take an otaku (who actually was doing okay in his normal life) and drop him into a fantasy world where his fascination with robots and skills as a programmer are pretty much allowing him to rise quickly to a position of renown. The key to this kind of story working is that many people have gone through this experience of feeling like they were born in the wrong time or place, that if given a different setting their skills would be valued so much more and they would be appreciated better. It might seem self-indulgent but Knight’s & Magic does have a few things going for it that sets it a little apart from other similar titles.

Firstly, Ernesti’s skills are limited to programming and while he can apply that to the system of magic in the world (making him pretty powerful), he isn’t a super genius at everything and he is highly reliant on the skills of the team of mechanics and the like he is working with to get his ideas of the ground. Regardless of his genius, without these guys, none of Ernesti’s visions would ever have seen the light of day.

Secondly, it isn’t entirely clear whether Ernesti has full memories of his former life or not. Certainly he’s carried quite a bit of knowledge over and some terminology, but otherwise he seems very much a young boy in the fantasy world rather than the adult he was in the real world (which almost makes you wonder why bother saying he was reincarnated in the first place when he could just be a plucky genius). Of course, there’s always room for the story to go back and address this point later so maybe there’s more to this reincarnation thing than initially meets the eye.

Thirdly, while Ernesti is fascinated with creating a robot, his vision doesn’t really extend beyond that. He doesn’t actually seem to have any ambition or drive or understanding or care for the politics and the like of the world he is in. Normally in this kind of story there would already be some great injustice that the plucky hero would be able to judge evil and start raising forces against, but in this story it really just seems like Ernesti is happily oblivious to anything outside of his immediate goals. Maybe this will change as he is forced into increasingly complex situations and Ernesti will be forced to deal with the fall out of his choices, but for the early part of this series it seems Ernesti has zero interest in politics, rules, norms, or anything else that does not lead to him building a giant robot he can pilot.

Still, the entire thing begs the question of what would happen if you were really transported to a fantasy world and would your skills actually amount to anything of value.


Outside of the fantasy realm, we actually have a darker story set in an alternate history with Princess Principal. Given the duplicitous nature of all of the characters, they are spies afterall, it is no wonder that the theme of identity comes up time and time again. However, it is Ange’s character that has particularly caught my attention, and clearly I’m not alone on that one.

The very first episode “Wired Liar” makes it clear that Ange is not the kind of person that can be trusted. She appears extremely stoic on the outside, hardened as a spy and the life she’s lived, but we later learn of her deep friendship for the Princess. Outside of this, she keeps others at arm’s length by giving them ridiculous answers to simple questions or avoiding their questions altogether. And then in episode 4, as the group struggled with the question of what to name themselves, Ange outright told the Princess she hated who she used to be. So what does that mean for her friendship with the Princess that is rooted very firmly in that past that Ange apparently hates?

Unlike Knight’s & Magic, this isn’t a story about wish fulfillment. It so far has been a story very much walking inside the grey zones we all see where we can’t really define right or wrong. The characters are also grey. Not in the way the Princess is described as grey because her loyalty can’t be trusted, but grey because the true history of all of these characters is obscured. I don’t think Ange’s motive of saving the Princess is a lie (although that would be quite the twist), but nor do I believe that Ange truly believes she can save the Princess. There’s something very sad about Ange and how she has so far been portrayed and I find it fascinating and desperately want to know more about her, but much like her comrades she keeps the audience at arm’s length.


The last anime I want to look at from the Summer 2017 line up is Gamers. This show has been surprisingly entertaining, and surprisingly good. For a silly comedy that is rapidly becoming a high school rom-com there’s still enough going on in the story that I can’t help but enjoy it. Mostly this is because all of the five main characters who feature in the opening have so far been struggling with finding who they are (and searching for that answer in relation to why they game).

Admittedly, the girls’ stories and actions have all been so far driven by their relationship (or desired relationship) with the males of the story and it would be nice to see them have motivation beyond romantic, yet the stories have been pretty interesting. Aguri and Uehara’s story is particularly interesting. Uehara having transformed himself from perceived geek in middle school to someone who would be socially accepted, even picking up Aguri as a girlfriend even if he wasn’t that in to her. Aguri had also undergone a transformation as she wanted to be someone Uehara liked. However, she knew him back before his own transformation and liked him regardless. All of that might seem pretty shallow until the characters themselves are forced to face the consequences of creating and living a lie or trying to creat an ‘ideal’ high school life.


But it was episode four with Tendou, the catalyst for the whole story, narrating her daily life that really tipped this one. Tendou’s narration paints a vivid picture but what the audience is seeing is a girl who is obsessed with creating a particular image of who she thinks she is. Then we see her life and her narration after she’s been turned down by the protagonist (not for dating, just for joining the game club) and we realise that Tendou is really unaware that she has created an artificial view of herself. Tendou’s world begins to crumble as she can’t make sense of Amano’s views within the confines of her artificial reality. Whether she comes out the other side of this a better person, or at least a more real person, is another story and one that we don’t yet have an answer to, but the fact that this show is willing to ask the hard questions about who these characters actually are and why they became that way is kind of refreshing.

And while a single character, or even a pair of characters, may get this treatment, to see the entire cast thrust under the microscope as they start out as archetypes, are then fleshed out archetypes, and then have their own perception of who they are challenged, is an interesting and so far entertaining experience. The narrative itself isn’t amazing, but there’s certainly enough in the characterisation to make it interesting.

As none of these shows are finished, it is impossible to know where these characters will end up. That said, there are a lot of interesting characters with interesting possibilities facing them this season. While the shows so far have been a bit hit and miss for me, I know that I’ll remember many of these characters well after this season ends regardless of how their character arcs end.

Thanks for reading.

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Karandi James.


Knight’s & Magic Episodes 4 + 5: Just Follow Your Passion

Review Episode 4:

Apparently overwhelming enthusiasm and passion are all you need to get through life. Forget protocol or any political maneuvering. Just earnestly stare at people with glowing bug eyes while gushing over your dreams and everything works out.


That isn’t to say that this is necessarily a problem for the show given its more or less done this since episode 1. It just kind of makes me wish Ernesti would face a challenge that his enthusiasm couldn’t handle or at least something to shake him up for a few moments if for no other reason than I’d like to see some genuine concern on his face.


The one criticism I will bring to the party was the fight this week against the worms. It was very bright but it was kind of ugly to look at on the screen and hard at times to even see what was going on (and not in the good things are moving fast and furious kind of way). It was just a mess really.

All and all, this show continues in the tone it started so I’m guessing those who have made it past episode three are going to continue with it, and for those who dropped it, there’s nothing here that would make you change your mind.

Review Episode 5:

Oh look, they kind of lost a fight (though I guess technically Ernesti was never in the fight and he still managed to get a promotion out of it). I wonder what she’s going to do now that she’s stolen a machine that isn’t yet practical for combat given its high mana needs and I somehow doubt anyone in her kingdom is able to fix that issue give they were stealing technology in the first place, so are they just going to come back and kidnap Erensti to get him to fix it? Though seeing him get kidnapped could be kind of fun.


Meanwhile, the narrator has gone from being kind of amusing to just eye-roll worthy. Stating the obvious can occasionally be entertaining but when it seems to be the narrator’s sole purpose it starts to wear thin. I haven’t yet seen anything that the narrator has actually needed to say that we wouldn’t have just worked out without them, and seriously a lot of their statements just make me wonder if the writers are worried their audience went to sleep and missed something.


My vote for most sensible character in this show however goes to the mechanic.


If this guy got more scenes, I’d probably appreciate this more. I’m not dropping this show but if you asked me for a recommendation this season, I’d probably tell you this one is easily missable.

Thanks for reading.

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Karandi James.